-----------------------------------
-- Coronach
-- Skill Level: N/A
-- Description: Additional effect: temporarily lowers enmity.
-- Lowers Enmity for a certain amount of time. (Enmity -20)
-- Regardless of the damage, Coronach hate is only 80CE / 240 VE (Enmity- effect included).
-- This weapon skill is only available with the stage 5 relic Gun Annihilator, within Dynamis with the stage 4 Ferdinand or under the latent effect of Exequy Gun.
-- Aligned with the Breeze Gorget & Thunder Gorget.
-- Aligned with the Breeze Belt & Thunder Belt.
-- Properties
-- Element: None
-- Skillchain Properties: Darkness/Fragmentation
-- Modifiers: DEX:40% ; AGI:40%
-- Damage Multipliers by TP:
-- 100%TP    200%TP    300%TP
--  3.00    3.00    3.00
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------

function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
    local params = {};
    params.numHits = 1;
    params.ftp100 = 3; params.ftp200 = 3; params.ftp300 = 3;
    params.str_wsc = 0.0; params.dex_wsc = 0.4; params.vit_wsc = 0.0;
    params.agi_wsc = 0.4; params.int_wsc = 0.0; params.mnd_wsc = 0.0;
    params.chr_wsc = 0.0;
    params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
    params.canCrit = false;
    params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
    params.atkmulti = 1;
    params.overrideCE = 80;
    params.overrideVE = 240;

    local damage, criticalHit, tpHits, extraHits = doRangedWeaponskill(player, target, wsID, params, tp, primary, action);
    return tpHits, extraHits, criticalHit, damage;
end;
